Showing posts with label batman. Show all posts
Showing posts with label batman. Show all posts

Thursday, May 2, 2013

The Fast and the Furious Franchise

This movie should not be as awesome as it is

Last week I found myself with some free time on my hands and so I decided to check out the Fast and the Furious movies. That might seem kinda random but I've been hearing good things about the most recent entries in the franchise since the last one, Fast Five, came out in 2011. On top of that, the hype leading up to Fast and Furious 6 (or whatever it's called) has reached critical mass, and so I gave in to the good word and watched each of the five existing films over the course of a few days.

The movies are gloriously stupid. The original The Fast and the Furious is a poor-imitation of Point Break, but what it lacks in creativity it makes up for with flashy car culture. Paul Walker's very existence might be a testament to how underappreciated Keanu Reeves really is, but Vin Diesel at least brings a sense of authenticity to the film. You just can't help but love a guy whose earnest personality shines through as much as Diesel's does, whatever he may lack in acting talent. The movie's fetishization of fast cars isn't really my thing but it's at least well executed, as are the (often anime-inspired) car races/chases. None of them really wowed me but that's partially because the film's real focus is the character dynamics -- admittedly an odd choice given the cast, but somehow it works.

The franchise takes a bit of a wrong turn with its first sequel, 2 Fast 2 Furious. It's easily the worst of the bunch, as it loses Diesel and focuses on the much less likeable Walker, and tries to make up for the net loss in charisma with Tyrese Gibson, Eva Mendes, and Cole Hauser. Spoiler warning: that attempt fails. Gibson is an awkward mess of one-liners, Mendes' role and performance could easily have been fulfilled just as well by a cardboard cutout, and Hauser seems like he's only in the movie because he lost a bet. The cast is a void of personality and they're given very little to work with. I actually felt sorry for Gibson when he had to utter the despicable phrase, "It's a ho-asis in here," with the script foolishly over-compensating for the film's deficiencies by laying on the machismo so thick it's self-defeating, not to mention sexist. What's worse, the movie even fails to deliver compelling driving sequences. In trying to up-the-ante from the (relatively) grounded races in the original, 2 Fast 2 Furious relies too heavily on special effects sequences in which simulated motion blur and trails of light convey tension through the illusion of velocity. The movie lacks interesting characters to drive the plot forward and fails to live up to its car-festishization heritage by making the classic too-much-SFX mistake in an attempt to top its predecessor. The entire thing feels perfunctory and aimless, and ends up being entirely pointless. The only bit of 2 Fast 2 Furious worth remembering comes right at the end, when Walker jumps a car onto a moving boat and Gibson almost breaks the fourth wall by pointing out that "This is some real Dukes of Hazzard shit!" It's the only time the movie really seems to get how stupid it is, which is precisely the strength of some later entries in the series.


Next up is The Fast and the Furious: Tokyo Drift, a significant departure that singlehandedly resuscitated an otherwise dead franchise. It's easy to see why this gem saved the series given that it embraces the things that made the original Fast and the Furious great (compelling character dynamics, ostentatious car culture, and great driving action that's heavily inspired by anime) while avoiding all the pitfalls that ruined 2 Fast 2 Furious (over-focus on special effects, too much reliance on the previous films, and Paul Walker). Really, the status of this movie as a Fast and the Furious movie is something of a misnomer, as (until the final epilogue moment) the only tie between Tokyo Drift and its namesake is the focus on car racing culture. The movie stands on its own with an entirely new cast of characters playing out the classic fish-out-of-water story archetype. It's a movie that effectively tells a familiar tale, has a good time in doing so, and love for fast, flashy cars. In fact, Tokyo Drift actually features the best car scenes of the entire franchise by far, as the reorientation to Japan comes with a new and inherently more cinematic racing style: drifting. The driving sequences are less about raw speed and more about tight turns, isolated moments of tension that are much easier to frame in a camera shot, and this allows the film to revel in actual footage of talented car racing and stunts as opposed to hyper-stylized special effects sequences. It's a welcome change that makes the movie a worthwhile celebration of car racing. Also, the guest star appearance of Sonny Chiba late in the film is a great move that helps contextualize and raise the stakes for the very competent cast of otherwise unknown actors (I'm pretending Bow Wow is just another actor because it's easier to appreciate his role if you ignore his star "power").

The fourth entry in the series, Fast & Furious, is a fun if forgettable return to the franchise's roots. Paul Walker and Vin Diesel are back, as are most of the original cast, and once again there's a plot about going undercover to bring down a criminal enterprise. It's all serviceable but definitely not compelling in its own right, and seems more transparently than it should like an excuse to get Walker and Diesel back into fast cars. There's just not a lot of reason for the viewer to care beyond the presence of those two actors, as Fast & Furious intentionally makes it difficult to relate to their motivations: there's a weak shell game with the villain late in the film that eliminates the possibility of a proper antagonist; more crucially, Michelle Rodriguez's death provides Diesel's motivation but the event occurs off camera at some undefined point after the opening set-piece, and so we're asked to understand his actions simply based on information told to us and a relationship established in a different movie. It's a bit of a mess, but Fast & Furious at least builds on the previous entries to deliver compelling driving sequences. Keeping in mind the strengths of Tokyo Drift, the driving in Fast & Furious is more about practical than special effects, and it makes up for a less cinematic racing style with more stunts and crashes. It's a somewhat effective strategy, but in attempting to remain grounded in reality the movie suffers from "cars driving in a straight line" syndrome.


Finally, there's Fast Five. Hot damn. This movie transforms the franchise into a strange and incredible cross between Ocean's Eleven, The Bourne Identity, and The Fugitive. There's even a little Clear and Present Danger thrown in at one point. All the while the movie retains the Fast and Furious franchise's telltale focus on driving action, and wisely remains grounded in practical-based effects work -- but those scenes are now centred on utterly insane, high-concept set-pieces that are occasionally accented with digital effects work. Director Justin Lin manages to avoid all of the problems with the earlier movies and take their best elements and crank em up to 11. In the first twenty minutes we're given two insane action sequences (including crashing a truck into a moving train!) and two great antagonists: Joaquin de Almeida is always a fantastic villain, and Dwayne Johnson serves as a great source of tension and counterpoint to Vin Diesel. From there the cast of earlier Fast films are reassembled into a crack team for the ultimate heist. It's an absurd but fun plot that does the trick, conveniently setting up the most ludicrous driving sequence in the franchise to-date. All the while the film takes loving, fourth-wall-breaking pot-shots at itself, with Walker and Diesel carelessly winning an obligatory street race off-camera (because as if they could possibly lose at this point) and Johnson instructing his men not to "ever, ever" let the protagonists get into cars. The best is definitely when Sung Kang's Han acknowledges the franchise's irreverent approach to chronology, saying they'll get to Tokyo "eventually" as a nod to the fact that (spoiler alert) he dies in Tokyo Drift, the last entry in the Fast and the Furious timeline. The whole thing is silly, fun, and gracefully executed, making Fast Five a much better movie than I ever expected.

Given how much I obviously enjoyed Fast Five, I'll be curious to see where the franchise goes with Fast and Furious 6. Apparently they're bringing characters back from the dead now, which they've sort of done before with Han albeit not in-cannon. On top of that the villain seems to be a stand in for Heath Ledger's Joker, stating in the trailer that "the code [Diesel et al] live by makes [them] predictable," which is almost word for word what the Joker told Batman in the iconic interrogation scene in The Dark Knight. I'll be curious to see how that move plays out, as Skyfall pulled off the same thing and that movie took itself way more seriously than I expect Fast and Furious 6 will. If nothing else, this next entry in the Fast and Furious franchise will provide one more opportunity to bring the cast together for more silliness and car-based mayhem.

Skip to 1:26 for the villain's Joker-esque line about the heroes' "code"

I really didn't expect to end up liking the Fast and Furious movies. I figured they'd be stupid and a waste of time, and in fairness I was right to a certain extent. 2 Fast 2 Furious is a frankly terrible movie, Fast & Furious is difficult to care about despite enjoying other entries in the series, and I'd rather watch Point Break than the original The Fast and the Furious any day. But that said, The Fast and the Furious: Tokyo Drift is a great movie, full stop, and Fast Five is way more self-aware and fun than it has any business being. If Justin Lin can bring the kind of inspiration he's brought to the franchise two out of three times with Fast and Furious 6 then we could all be in for a real treat in a couple of weeks. A real stupid, loud, explosive, and flashy treat.

So I guess the Fast and the Furious franchise gets the elusive/über-pretentious "Max Rambles Stamp of Approval." Who'd have seen that one coming?

Friday, November 30, 2012

Reality Check: The Darker Sides of Skyfall


Spoiler Warning: This post contains significant spoilers for Skyfall. Please do yourself a favour and see the movie before you read any further to avoid being spoiled.

It's been a little while since my glowing review of Skyfall and I've had a bit more time to ruminate on the film. I stand by my claims that it's among the best Bond movies ever made as well as one of the best films of 2012. In fact I'd go so far as to say it's the most beautifully shot film of 2012 and worthy of praise on "Best Cinematography" lists for years to come. Roger Deakins truly outdid himself with Skyfall and movie lovers would do well to see it strictly for the camera work in the third act, with the rest of the legitimately awesome aspects of the film serving as mere silver-lining.

However, all that said, I do want to add to my review by recognizing some of Skyfall's flaws. None of these were issues that escaped me when I wrote my review, but in trying to avoid spoilers I necessarily had to eschew delving into many of them. Also I wanted that piece to convey my overall sense of satisfaction with the film, and nitpicking it to death wouldn't have helped me do so. Finally, the most damning critique I'm going to level against Skyfall was something that simply took some gestation time to really come together. It began with a sense of unease as the final scene of the film played out, and has evolved to a serious concern that exists at odds with my overall affection for the film.


I'm going to start with my more mundane criticisms of Skyfall, as I feel there are a lot of problems with the movie that don't really detract from what it's trying to do. For one thing the third act -- which I have repeatedly praised -- feels more than a little out of place. It completely disrupts the flow of the movie and more or less shelves a good proportion of the plot, never to be heard from again. What happened with the chaos Javier Bardem had unleashed on western covert operatives, and specifically the British government? Are we to believe that his plan included letting MI6 capture all of his actual computer records/servers such that he had no additional copies of the list of undercover agent identities? All of that is secondary to Skyfall's focus on thematic structure, but the fact that the film left those holes open speaks ill of its script. It feels like the movie expects us to forgive it for this, either because it's a James Bond movie or because the third act so effectively forefronts the themes as plot, and while all that's true it still feels like the whole thing could have been tightened up a bit.

Specifically focusing on the third act, it more than just disrupts the plot, rather it's a whole other freakin' movie. Where everything before they head to Scotland is distinctly Bond, the sequence at Skyfall feels like the bastard child of Home Alone and the last scene in Unforgiven played in reverse. It's just plain weird to try to watch James Bond make lightbulb-bombs and load shotgun shells into the floorboards, but that doesn't mean it isn't awesome all the while. I absolutely loved the whole sequence; one friend put it perfectly when they said "This is what happens when you let Sam Mendes make a Bond movie," and it's true that everything in Scotland feel like something straight out of Road to Perdition. It's awesome but it felt distinctly out of place in the context of everything that precedes it. Obviously I wasn't bothered, but I think it's a legitimate concern to wish they had tightened up the script to feel more cohesive and consistent. Again this is an issue with Skyfall's script as opposed to its execution, and I feel like the way the whole movie played out on screen more than made up for such deficiencies.

On the other side of that spectrum we have Albert Finney's character, who stands out like a sore thumb in terms of Skyfall's execution. If that old scotsman wasn't meant to be played by Sean Connery then I have no business writing film criticism. Even during my first viewing I could just feel that the character was a stand-in for Connery as the physical embodiment of the old Bond, and that idea is frankly awesome. If the casting had worked out it would have made the whole Skyfall sequence feel so perfect and thematically in tune, although I think they did a damn good job of it despite the obvious lack of the original James Bond. Part of me did wish they'd found a way to handle it better though, at the very least to make up for the casting failure. I never, never want to see Roger Moore again (on film or otherwise) but even he could have made the character work better. As it was Finney was totally competent but uncomfortably out of place in a role that he was clearly not meant to play.



Moving away from criticisms of the third act, I've heard a lot of comparisons between Skyfall and the Dark Knight. I can see why people would compare the two as the plot similarities are undeniable. Bardem's villain also has extremely similar objectives, and on a superficial level he even has a twisted Joker-smile of sorts. In fact I was almost taken out of the movie when I realized that the big twist in Bardem's plan was exactly the same as Joker's in The Dark Knight. It's a testament to Skyfall's overall quality that this aping of The Dark Knight's plot didn't completely derail the movie; between Bardem's cool creepiness, the third act standoff, all the Bond franchise flourishes, as well as Deakins' aforementioned superb cinematography, Skyfall manages to carve out its own identity and even surpasses The Dark Knight in certain ways. Both are great movies, but the similarities are hard to ignore and do take away from Skyfall a bit.

*Sigh* And now it's time to get to my real problem with Skyfall, the big misogynist elephant in the corner that has slowly been sapping my enthusiasm about the latest Bond movie. I felt it in the theatre as I watched Bond walk through the leather door and up to the desk of a male M, the first time I'd seen such a sight in a new Bond movie. At the time I just shrugged it off, but upon further reflection and after a number of discussions with friends I feel it's impossible to ignore the sense that Skyfall feels like a major step backwards in terms of its sexual politics, even for a Bond movie. But lets work through that statement by inspecting each of the three main female characters in the movie: Sévérine, Eve, and Judi Dench's M.


First off, lets address the seriously problematic character of Sévérine. You probably know her better as "that hot asian chick Bond bangs," since she's barely given anything resembling a character before being carelessly executed without even a moment of reflection. In fact, shy of her physical characteristics, the closest thing we get to a characterization of her is that she's afraid and a (possibly former) sex slave. I don't know if the filmmakers threw in that last reference to make us sympathize with her or to hint at their ultimate treatment of the character, but pretty much her only roles in the film are to movie the plot forward and get naked. It can't be stressed enough that Bond's ultra-creepy sneak-up-on-her-in-the-shower-for-surprise-sex move is not acceptable, and is hopefully among the traditional vestiges of the past that are thematically shrugged-off over the course of Skyfall. The problem is that there's nothing to justify such a reading within the film, and in fact it seems like the opposite is true. Bond's "return-to-form" moment comes after Bardem executes Sévérine, a move which poises her as an object.tool of his evolution/development at the script level. There is a potential argument that Bond couldn't express remorse while under fire, and that in fact his transformation back into a competent agent comes as a result of Sévérine's death impacting him severely and thereby telegraphing his need to "be Bond" again. However I don't think there's much justification for this in Skyfall, and on the contrary it does seem like the movie uses her as a traditional Bond girl/narrative device/sex slave. So that sucks, to start with.


Now lets consider Naomie Harris' "Eve," AKA Moneypenny. I love Harris in everything she does, and I both saw the Moneypenny reveal coming a mile away and loved the fact that they chose such a competent actor for the role. But that said, the mind reels at the sexual political implications of her turn from field agent to secretary. As Eve she initially seemed like a wonderful breath of a fresh air, a female agent at Bond's level who's totally fucking awesome to boot. But then her character is systematically undermined as an incompetent weakling over the course of the film, well-intentioned but better off as eye-candy behind a desk. The film went out of its way to make a callback to Casino Royale with the "don't touch your ear" show of incompetence, and the only purpose of this in Skyfall is to demonstrate how bad Eve is at being a field agent compared to Bond. On top of that there's the whole "she accidentally shoots England's best secret agent" thing. Clearly the filmmakers did not want us to have a lot of faith in her competence, for the exact purpose of making it seem rationale and acceptable that she doesn't want to be a field agent anymore. Of course that makes "common" sense, some people (i.e. women) just aren't suited for it, right James? I suppose all of this could be seen as conjecture, a feminist-oriented over reading of a Bond film to try to find a sexist undertone that isn't really there. Only they follow up that development with the reveal that she's taking a desk job as M's secretary. For fucking real? They literally chain her to a traditional gender role in a movie that's explicitly about updating the past to make it suited for and relevant in the present day. As I said, the mind reels at the implications, and it's a serious knock against the movie that it re-institutes the traditional gender dynamics that the Bond franchise has long been (rightly) critiqued for.

And that's without even beginning to touch upon the whole M thing.


I'll start by saying that Judi Dench is in characteristically badass form in Skyfall. There's nothing wrong with her or her character in any way that I've noticed/care to consider, and my only regret it that she's exited the franchise. Partly that's because I'm going to miss her as she's an absolute pleasure to watch onscreen, but it's also because I'm not totally comfortable with going back to a male M. As I mentioned in my initial review, Goldeneye was my introduction to the Bond franchise and so my knowledge of earlier Bond films/tropes has come via films that have always seemed (to me) like relics of the past. This includes the positively rampant misogyny of earlier Bond films, and part and parcel with that trend was the institutional structure of MI6 with Moneypenny as the sole female and secretary for Bernard Lee's male M [Aside: implicit in this entire argument is the fact that I don't believe for a second the contemporary Bond films have completely shed their misogynist roots. Also, I would love to see a Bond film that passed the Bechdel test, and if I've somehow missed that one already exists please let me know].

Skyfall presents the first time I've seen a male M in a new movie, and from that perspective the sight of Bond walking through the leather door into Ralph Fiennes' office felt like a step back into the literal and figurative past. I was (and continued to be) extremely conflicted about it: on the one hand I ate up the way the franchise's classic elements were re-instituted in Skyfall's final scene, bringing back the classic Bond in a viscerally satisfying way; on the other hand it felt like those elements brought back the old, unpleasant gender dynamic implications they always had. I'm not sure if this was more a result of how the movie brought back Moneypenny and a male M as much as it might be inherent in those concepts, but either way the end of Skyfall felt both like a return to form and a regression to problematic politics. I'll be curious to see how future Bond movies handle the reintroduced elements, as I could easily see Moneypenny being used less as a mere secretary and more as a sort of body guard, but that doesn't take away from the reduction of her role to one distinctively less than Bond and M as the more important men of MI6. As compared to Judi Dench's positively badass introduction in Goldeneye, which felt every bit like a defiant rejection of what had come before (particularly the "your predecessor kept some Cognac" exchange), Skyfall feels like reestablishment of the old guard. Finnes character and performance don't themselves do anything to add to this, but the cumulative impact of him replacing Dench after she's killed off, in addition to how Skyfall puts Moneypenny in the corner behind the desk, makes the film seem like a major step backwards in how the franchise treats women. It's even more surprising that Skyfall does this so potently given that it's a Bond movie, a designation that on its face seems synonymous with patriarchal gender hierarchies on film.

In updating the franchise for the modern day, Skyfall somehow manages to make it seem more out of place than ever in terms of its sexual politics. That's a notably unfortunate achievement that shouldn't be ignored in the face of how successful Skyfall nevertheless is as a film.

Anyway, that's my two cents on the problems with the film. I maintain that it's an incredible movie that stands among the best of 2012, and more than that one of the most beautiful movies I've ever seen. Period. I just wish it had done all that while maintaining a tighter script and (more fundamentally) without appearing to reinstitute the traditional gender dynamics that the Bond series seemed to have grown beyond (or at least partially ameliorated) during what we can unfortunately now refer to in the past tense as "the Dench years." Hopefully the next one will be able to at least match Skyfall and also gain back some ground on the progressive gender portrayal spectrum. All we know for sure is that "James Bond will return."

Monday, March 5, 2012

Eurocentrism and the Reveal of Assassin's Creed 3


I don't think I've ever posted about it but I am a huge fan of the Assassin's Creed series of video games. The second game in particular stands as one of my favourite games in this generation of consoles. I'm a major proponent of story-driven games, and the Assassin's Creed series stands as one of the most engrossing and unique narratives in gaming today. Additionally I really enjoy how the developers of the series make a conscious effort to set each game in places and times that are unusual in the gaming community. In what other game could you explore a historically accurate rendition of Renaissance Florence, Third Crusade-era Jerusalem, or Ottoman-era Constantinople? These are only a few of the more superficial and spoiler-free reasons why I love the series, but they make one thing clear: there's simply nothing else like Assassin's Creed out there, in gaming or otherwise.

This week a lot of details were revealed about the next entry in the series, Assassin's Creed 3. Set to be released on October 30, 2012, this new game will take place in Revolutionary War-era America. What's exciting about the setting is that it gives the developers the opportunity to engage with the atrocities committed by both Colonial and Revolutionary forces upon the Native Americans in this time period. The series has never been shy about politics, and indeed one of the most interesting aspects of Assassin's Creed: Brotherhood was the radical political thread that writer Jeffrey Yohalem wove into the narrative. It's honestly my fondest memory of that game, and so I'm eager to see the series get political again. In Assassin's Creed 3 the historical mistreatment of the Native Americans will take the centre stage as the protagonist is said to be a half-English, half-Native American boy who's raised by Mohawks.

As much as possible for a blockbuster (and annualized) video game franchise, the Assassin's Creed games have made a habit of breaking new ground for the medium. Making a new main character in a major entry in the series half-Mohawk continues this tradition. Ubisoft also hasn't given up their dedication to authenticity, as "they've hired Native American actors and recorded whole scenes of dialogue in the actual Mohawk language." Moreover, early reports indicate that the beginning of the game will depict Ratohnhaké:ton/Connor's childhood in a Mohawk village that's later burned down by white colonists, inspiring him to dedicate his life to fighting tyranny and injustice. So not only is the protagonist a sort of Mohawk Batman (!), it also seems that the game will at least touch upon the atrocities inflicted by the Americans/Europeans on the Native Americans. It certainly doesn't seem like Ubisoft is letting up on the franchise's tendency to push gaming to new and unexpected frontiers.


What I want to address in this blog post is the new protagonist's name. At this point the details are a little sketchy, but it seems as though the character actually has two namesRatohnhaké:ton and Connor. 
The character's relationships with each of these names is still a little unclear, but it seems as though he calls himself Connor. In any case, the Internet has made a pretty clear decision to simply call him Connor. Here's an example from Rabidgames, a site that "calls him Connor because the other name is too long and copy & paste [sic] doesn’t really count as remembering a name."


On the one hand the name Connor is shorter and easier to remember and spell, both for the developers and for most of the people talking about the game online. Additionally, at this point fans seem to be most interested in the gameplay possibilities unlocked by the game's new engine. Any discussion of the narrative potential seems to be restricted to which historical events might be portrayed as opposed to what political stance(s) the game might take with regards to Native Americans. However, all that aside I find it more than a little troubling that the character who was just revealed to be half-Mohawk is already being called exclusively by his English name. I think that's a Eurocentric reaction that implicitly glosses over the most unique (and, in my opinion, interesting) aspect of the new character.


As reddit user AnEagle so aptly put it...
At this point it's not possible to do much more than speculate about Assassin's Creed 3 and its approach to the historical treatment of Native Americans. Without getting into spoilers I will say that the series' lore pretty much requires that the protagonist have at least some European ancestry so it makes sense that he's half-English. Time will tell if the emphasis on that side of his heritage is something the developers have written into the game (though based on everything I mentioned above it sure sounds like they're fully embracing his Mohawk roots). But what is clear is that fans of the series have decided it is at least easier to regard Ratohnhaké:ton/Connor in a more traditional (read: western) fashion. And I think that's unfortunate.


I don't mean to condemn anyone's legitimate excitement about the game but I wish that more of the buzz I'm seeing online was about the unique narrative and political potential in the protagonist's origins. It's disappointing to find that the Assassin's Creed community seems disinterested in this new character's most unique trait and are instead gravitating towards the most familiar aspect of what we know about him so far. One would hope that fans of such a daring series would be eager for it to present new perspectives and ideas, but evidently that's not as exciting as what new multiplayer options will be available. Granted I may be making too much of something as trivial as the use (or lack thereof) of a name, but to me it does seem indicative of an apprehension for an unfamiliar concept (or in this case culture). Ironically the gaming community seems disinterested in the originality it so often pines for, but then that's a subject for another blog post. 


Here's hoping that as October 30 approaches there begins to be more excitement for this promising new evolution in the Assassin's Creed narrative.

Monday, January 16, 2012

Over-thinking It: Batman's Politics

As a lifelong fan of Batman above all other superheroes, I've often been troubled by the political implications of his crusade against evil. Many times I've found myself awake late at night, tossing and turning as I struggled with the inconsistencies between my purported liberal notions and the Dark Knight's (sometimes) disturbing conservatism. It's enough make even the most strident bat-fan wonder: should I enjoy Batman so much? Can I justify my affection? As I grow older and more introspective this has become perhaps the most tumultuous ideological debate of my life, ranking alongside my choices between boxers or briefs, 7 Up or Sprite, and butter or margarine. Now more than ever - with Bruce Wayne staunchly on the side of the 1% as the heir of a billion dollar dynasty - I find myself questioning my allegiance to the Dark Knight.

A few illustrative examples from Batman's history will demonstrate the kind of conservatism I'm talking about:

1) Batman is tough on crime.

Everyone knows that today's Batman is above the outright killing of criminals. The Dark Knight's compassion is so important because it's what separates him from the criminals he fights; without it, he'd just be a guy in a bat suit out beating people to death. However what a lot of non-fans don't know is that Batman was originally a pretty cold-blooded killer. There are many instances in his early days when Batman straight-up slaughtered his enemies, including his first appearance in Detective Comics #27. There Batman remorselessly punched a guy into a vat of acid, and then callously referred to it as "a fitting end for his kind." That's cold!


Batman as he was originally depicted was not above killing in any way, shape, or form; even today he sometimes play fast and loose with the no-killing rule. In particular I'm thinking of the infamous scene at the end of Batman Begins where the caped crusader leaves villain Ra's al Ghul to die on a runaway train, saying "I'm won't kill you but I don't need to save you." That's getting into a serious moral grey area there, Bats. Also, while the modern Batman tends to avoid murdering criminals outright, I've never heard of him publicly opposing the death penalty. Seems to me like the caped crusader is less anti-killing and more just doesn't want to get his hands dirty.

2) Everyone is potentially Batman's enemy.

Batman has a plan for how to take down everyone. If anything bad happens, Batman will have predicted the possibility and have a contingency plan ready. He's prepared for any scenario, up to and including bringing down any of his so-called allies should the need arise. This has been the setup for numerous stories, including Tower of Babel in which Ra's al Ghul steals Batman's contingency plans and uses them to decimate just about every other major superhero. Some choice examples of Batman's nefariousness include giving the Flash light speed seizures, making Aquaman hydrophobic (i.e. afraid of the water he needs to live the way we need oxygen to breathe), and using science to overload every organ in Superman's body simultaneously. Wow. Needless to say, the other heroes are less than impressed by Batman's, ahem, foresight.


It's more than "If you're not with us you're against us." It's "If you're not me then you're probably an enemy." I'm pretty sure the Lannisters employ a similar philosophy, and Game of Thrones fans know how well that turns out. Batman is the epitome of self-assured, paranoia-inducing isolationism, which brings me to my next point...

3) Batman knows what's best for you.

This is the "Big Brother" factor. It goes hand in hand with the whole "crazy-prepared loner" syndrom described above, in that Batman basically thinks that he knows better than everyone else in the world. Take The Dark Knight for example. First Batman uses some sort of cellphone radar system that allows him to audibly/visually spy on every person in Gotham in order to find the Joker. It's ludicrously invasive and reprehensible, but Batman's modus operandi has always been a purely Machiavellian "the ends justify the means" kind of deal. Even Lucius Fox calls out the whole operation for going too far, and this is the guy who gave Wayne (who he'd never met before) a military arsenal for basically no reason ("Spelunking"). Not exactly careful planning there.

But even the radar thing pales in comparison to when Batman decides to take the rap for Harvey "Two-Face" Dent's sudden murder spree at the end of the movie. The general idea is that the people of Gotham can't take the truth about Dent because it more or less proves the Joker's thesis on human nature; as such the best thing is apparently for Batman and Commissioner Gordon to hide the truth and pretend the caped crusader is a violent killer so the city can rest assured that good people do exist in the world.


Ignoring the whole 'put the city at ease by convincing them the guy who prowls the streets at night dressed like a bat is a murderous psychopath' thing, let's consider Batman's foreboding statement that "Sometimes the truth isn't good enough." The truth is dissatisfactory and so Batman just decides to cover it up and pretend it's something more convenient? That's rewriting history, authoritarianism at its finest! Also, since the whole thing makes everyone in Gotham think that Batman's a murderer it more or less makes him the city's ruling crime lord (which is actually another one of his contingency plans in the comic Batman: War Games). And with that interpretation in mind Commissioner Gordon's involvement in the cover up starts to look a lot like a "better the devil you know than the devil you don't" type scenario. In one move Batman and Gordon position themselves the puppeteers of Gotham city's law enforcement and the de facto heads of its criminal element. It's a disturbing, artful, and an effective solution all at the same time, and it doesn't paint a pretty picture in terms of demonstrating Batman's politics.

Conclusion

So what's a liberal-minded Batman fan to do? Write to DC Comics in protest of the ideology they're exposing to impressionable young minds? Occupy my local comic shop? Or maybe I should just put less mental energy and political thought into superheroes? Chime in dear reader and let me know, because the only thing more important/worthwhile than this article is your opinion on it!

Monday, November 14, 2011