Showing posts with label ill doctrine. Show all posts
Showing posts with label ill doctrine. Show all posts

Monday, April 8, 2013

Reposts: Rock, Paper, Shotgun on Misogyny and Video Games


John Walker over at Rock, Paper, Shotgun -- an outlet I don't read but am constantly hearing good things about -- has written a great piece about combatting misogyny in video games. The website has taken a strong stance speaking out against sexism in games and the gaming industry, and in this latest piece Walker outlines why fighting these issues matters as well as his personal thoughts.

It's his last bit, though, that really struck a chord with me: at the end of the article he outlines a few typical responses in discussions of this subject, and then specifically identifies why they're wrong and unproductive. I'm going to share the section in full because it's a pretty awesome and succinct take-down of some of the most irritatingly obtuse contributions to serious discussions of gender and video games, and it would save the collective populace a lot of energy and grief if more people would take these things to heart. All of these concepts can also be extrapolated outside the video gaming context, and I appreciate any attempts to improve conversations broadly. It's a bit like the Ill Doctrine video that I mentioned last month about how to have serious conversations about race and racism. Anyway, without further ado, here are a few ways you shouldn't respond to discussions of gender and video games, and why not:


“Why are you writing about feminism on a GAMING site?”

This question, like so many objecting to any discussion of the lack of equality in the industry, betrays itself immediately. When a publisher issues financial results and we report on them, we don’t see, “Why are you writing about economics on a GAMING site?” When there’s discussion of the effects of violence on players, we don’t read, “Why are you writing about sociology on a GAMING site?” It’s only when the gaming-related subject is the portrayal or treatment of women do such people become enraged by any post that isn’t literally describing the content of a particular videogame.

And to answer the question: because it’s relevant, and it matters. 50% of gamers are women, and around 20% of “hardcore” gamers are women. While the majority of RPS’s readers are men, that’s not something we’re proud of. (Many gaming sites strive for this, as it performs well with advertisers. We would prefer breadth.) We write for a global audience, and we aim not to presume whom our reader might be. We know that matters affecting women affect our audience, whatever their sex, and we know they affect the games industry we cover. We believe in equality, and when we are aware of inequality in the industry upon which we report, it is relevant for us to cover, and we believe important to highlight.


“What happened to this site? You used to write about GAMES.”

This is obviously one of the more strange responses, yet certainly among the most prolific. At least 95% of the posts on RPS are directly about games themselves, as is obvious to anyone looking at it. Posts related to matters regarding women make up the tiniest percentage of our output, and it’s obviously nonsense to make the claim above.


“You’re just trying to be a white knight/get laid.”

...

This particular response is designed to undermine the writer, not only suggesting that caring about equality is something inherently driven by a desire for sex/validation, but that the very idea of caring at all is so unrealistic. Either the accuser cannot conceive of the notion of caring about another’s rights independently of one’s own gratification, or they are so fearful of the potential of equality that they’re driven to undermine those who argue for it. Either way, if you’re typing the words “white knight”, you’re revealing more about your own peculiar understanding of how humans interact than anything else.


“Why don’t you talk about men’s issues?”

First of all, the question presumes the peculiar notion that writing about women’s issues precludes our writing about men’s. That’s obviously ridiculous. And secondly, sadly the question is generally used dishonestly.

There are issues that affect men, and often men who are the target demographic of gaming. Suicide is an especially serious example, and it’s something RPS has covered, and expressed concern over. Our caring about equality in the games industry, and in the portrayal of women, does not exclude our caring about matters affecting men. Obviously.

However, the question is generally designed to derail. It’s often as relevant as asking, “Why don’t you talk about digital download re-sales?” at the end of an article about the troubles of pre-ordering. Sure, why don’t we? Good thing to talk about. Not really a pertinent question in this instance. And that’s the idea – by asking this broad, presumptive question, the aim is to distort the discussion from the matter at hand, which in turn further leaves the matter at hand undiscussed. By the time you’re having tiresome arguments about whether male characters being shown as successful and strong is harmful to men, you’re no longer discussing the fact that scantily clad women are being used to sell videogames. That’s the ultimate aim of the question.


“I know a girl who thinks X, so you are wrong.”

This angle is generally used to argue against anything that is said to misrepresent women, or to represent women in a bad way. This known girl, fictional or real, likes it, so why does anyone have a problem? The argument oddly presumes that a matter is only of concern if women are exclusively and unanimously against it. Men’s views are irrelevant, and indeed all other views are irrelevant, because there’s this one girl who thinks… This is about as useful an argument as someone’s claiming homoeopathy works, against all abundant evidence, because their mum’s knee felt better.


“People are exaggerating on both sides.”

This, and many variants on it, are all about pretending to want to bring “balance” to the argument, in order to prevent its taking place at all. It’s dishonest, based on unexplained, undefined notions of exaggeration, perhaps if pressed illustrated by a single example that likely only emphasises the faux-diffuser’s prejudice. As and when people exaggerate in any debate, it’s great to call people out on it. People called out the issues in a recent post I put on RPS about gender wage gaps, which one could describe as exaggeration. That’s a good thing to do. It, however, has no bearing on the facts that there are problems that need to be dealt with, and the line is usually employed when trying to ensure nothing is allowed to change.


“It’s just a bit of fun.”

When I undermine you in front of your boss, lie about you behind your back, and play cruel tricks on you, it’s just a bit of fun! Oh, wait, those things aren’t fun because they’re happening to you? Gosh, imagine if such a perspective were available when other things that other people don’t like are happening to them? But no, it’s just a bit of fun, then. They should just get over it.

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'Reposts' are inspired by other articles or blog posts around the Internet. They are used here with accreditation as the basis for short bursts of Max's interests.

Thursday, March 7, 2013

Repost: The Good, Racist People

Last month Forest Whitaker was falsely accused of shoplifting and frisked in a New York deli down the street from Columbia University. Ta-Nehisi Coates from The Atlantic has weighed in on the event by identifying the larger problem behind it in his fantastic piece, "The Good, Racist People." I don't want to summarize it for you, it's a concise, powerful piece that you should go read now. That said, I do want to highlight this particular passage for elegantly identifying (one of) the issue(s) at play here:
In modern America we believe racism to be the property of the uniquely villainous and morally deformed, the ideology of trolls, gorgons and orcs. We believe this even when we are actually being racist ... The idea that racism lives in the heart of particularly evil individuals, as opposed to the heart of a democratic society, is reinforcing to anyone who might, from time to time, find their tongue sprinting ahead of their discretion.
As Coates points out, this distinction between being racist and being a good person makes racism forgivable. Good people can't be racist, and so when these people do racist things they are forgiven in some other way (they were just doing their job, they were just trying to protect their family, they were reacting poorly to a crowd, etc.) because, again, they're good people and so they can't be racist. The net outcome of this type of doublethink is that society refuses to examine how racism continues to exist today. Where "good people" are guilty of it they are forgiven/excused because their goodness negates the possibility of them being either evil or racist. When people can't be forgiven for it, well, anyone heard from Kramer lately?

I'm reminded of the fantastic ill doctrine video on "How to Tell People They Sound Racist" (below), which provided a handy guide for telling people how to examine when they sounded racist. That video drew the distinction between the "what they did" conversation and the "what they are" conversation. As an informational guide, the video gave advice for how to have a conversation with people about their statements and beliefs without making them feel accused of being racist (which tends to end a discussion on bad terms). The point was to provide a methodology for having productive discussions of race (and racism) while being mindful of the possibility that people involved in such discussions might say things inspired by underlying prejudices without them being aware of it.


Coates point is similar in how he wants to have a conversation about racism in contemporary society that doesn't end the moment someone gets called out for their prejudices. The tension underpinning both their arguments is precisely this linking of racism and evil that works to cease productive discussion and forgive transgressions. We freeze the moment someone drops a 'hard R' and immediately turn to the defensive, "Well I'm a good person and therefore not a racist and therefore right" mentality. At best this isn't helping and at worst it's ignoring the problem in such a way as to allow it to continue and proliferate in an act of, you guessed it, racism. Coates goes on to allude to how this attitude towards racism in society "haunts black people with a kind of invisible violence." There's a real and measurable cost of this notion that racism exists only in the worst people of the world or in times gone by, and until we can do away with that idea and confront the continued prejudices alive in society today we will continue to live in an unequal and hostile community.

(Coates piece via @JAWalker, ill doctrine video via a good friend a long time ago)
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'Reposts' are inspired by other articles or blog posts around the Internet. They are used here with accreditation as the basis for short bursts of Max's interests.